Showing posts with label ninja salvaging. Show all posts
Showing posts with label ninja salvaging. Show all posts

Saturday, July 3, 2021

Story Time

Let me tell you a story that has been overdue for quite some time. Sit back, relax, grab a drink and enjoy the ride.

From time to time when I visit high-sec I like to check the killboard for Mobile Tractor Unit (MTU) kills. There are always people around the high-sec who engage in MTU pvp. There are roughly 2 types of pilots that you will frequently see on the killboard with MTU kills. Pilots that only destroy MTUs and do nothing else, for whatever reason. And pilots that shoot MTUs to bait mission runners into shooting them, otherwise known as ninja salvaging. When I look at the killboard, I am first and foremost interested in the first type of pilots. Sometimes those pilots fly unreasonably expensive ships to shoot a deployed structure that doesn't shoot back. So once I am in high-sec I scan through the killboard to identify potential opportunities for a hunt outside w-space. While there are a lot of MTU kills happening in high-sec it is actually quite difficult to find someone using an expensive ship with consistent and frequent kills in an area that is not some ridiculous 50 jumps out.

After browsing through the killboard history a few days back, I do not manage to find any potential targets that would excite me. However, there were a couple of notable pilots that always kept catching my eye when looking at MTU kills. Those pilots were Captain544 and Burntime. Both pilots operated in different regions and were very active. However, there is one caveat: they belong to a ninja salvaging category of pilots that shoot MTU to bait the aggression from the mission runners. As someone who dabbles in ninja salvaging myself, I am not particularly excited about shooting my own kind. Nevertheless, I feel "ninja salvagers don't shoot each other" is more a code of a past than the present. Maybe it was never a code, to begin with, but all I know we used to have quite an active community that helped each other, shared stories, and laughs. Now, myself and maybe 1 or 2 other pilots are the most you will see sitting in the Ninja Dojo channel. I decided to bend my self-imposed rules and mark everyone not a part of the channel as a fair game.

The hunt, part 1

Now that I have the targets, it's time to begin the hunt. There is a lot you can tell about a pilot looking at his killboard. You can often read between the lines and build a profile. I realize that this will not be a simple matter of deploying an MTU, parking the cloaked Proteus, and killing the target once inevitably my MTU gets scanned at shot at. No. For one thing, both pilots like to fly Nergal as the main baiting ship, which is a frigate, and highly unlikely I will catch any of them unaware, lock and tackle in time. Furthermore, pilots are more interested in baiting mission runners than shooting unattended MTUs, which means I will actually have to do some roleplay and do missions as bait. Third, both pilots do have an active pvp history outside high-sec and are very likely to do a killboard check on me. While I have mostly wormhole kills, it might smell suspicious of me doing high-sec missions, which is one pve activity I have never done. No, for this I will need to be a little bit creative. Instead of using my main accounts, I decided to put my trader alts to work. I have been slowly training some pvp skills on them on the off chance I will need some additional utility beyond selling and buying items in trade hubs. And it seems the time has come.

As a Gallente fan to the end, my ship of choice. of course, is a Dominix. A frequently used battleship in mission runner circles. The fact that I don't even have skills for t2 drones will add an additional level of charm. As a ninja salvager myself, I would dive in without much thought to a clean killboard character with t1 drones shooting mission rats. I set up 2 traders to bait both pilots in their respective regions simultaneously. While pilots are operating in an area, their pattern is a little bit unpredictable so I need to cover as much ground as I can. I move to the mission hub of the area, add red standings to my targets and keep an eye on a local with the intention of starting my mission as soon as I see any of them. As watchlist no longer shows if the pilot is logged in or not (lol, ancient history) I have to keep an eye on killboard, local, and locator agents for the best chance of "accidentally meeting" them in the system.

It all starts with Burntime. I spot him in local first and immediately accept the first mission and get to work.


Ah, high-sec local, it's always lovely to see friendly social banters or scams. Some things will never change. It doesn't take very long and my Dominix catches the attention of "someone" as I spot combat probes on the short-range scanner.


Alright, here we go. I wait and wait, but nobody warps to me. Finally I see a Nergal pop on scan, just outside the accelerator gate.


Everything is going according to the plan so far. Now all I need is for him to warp in and shoot my MTU. I impatiently wait for the Nergal to show on the overview, but instead, he disappears from the d-scan altogether. It confuses me. Soon after a Vexor shows up, all flashy up in my face.


How disappointing. I am not about to waste my clean character and all that setup just to get a Vexor kill. Nergal is a ship I am after as it often tends to be pimped in order to kill more tanked mission runners. A Vexor, probably fully t2 fit doesn't excite me as much. I decide to warp off and try again in another mission. After all, not all is lost. I know he is using Nergal as the primary baiting ship, but he must be cautious of using it against drone battleships.

Unexpected guest

While on another mission I get an uninvited guest. A Praxis warps in.


What's the big idea here? Certainly can't be a ninja baiting with a battleship. That would be the first. He doesn't get flagged and just sits there. I finish killing the rats and continue to chill. He sits, I sit, we both sit. After quite a bit of sitting involved, I decided to finally break the silence.


I get an immediately obnoxious response. Clearly, the guy is in the system for the same reason I am, probably even the same target. I do my best not to break the act. I don't need anyone to be aware of my business. Despite obnoxious attitude, the guy doesn't seem to be able to put 2 and 2 together and come to the conclusion why would I be also sitting in the same, empty mission as if I was waiting for someone. Then again, I've seen a lot of strange mission runners so anything is possible. Logic doesn't always have its place in mission hubs.

After few more tries and still getting the Vexor visit me instead of a Nergal, I let my hands down and did not have many expectations from mr. Burntime. Perhaps I need to revisit in a somewhat smaller ship, but not in the mood now as my other target just became active.

The hunt, part 2

Captain544 is in the house.


He starts about his day and off goes to terrorize the surrounding systems while I warp to my first mission. I must say, it is not going as straightforward as I'd hoped. While I do see him flash in local, I can't seem to get mr. Captain544 give me a visit. Checking killboard I even see MTU kills, ship kills, yet I have to meet him in my mission. I would see probes in the system, but suddenly he would just warp to another system. While he did operate in the area, he would often be 3 jumps one system or another, away from the mission hub. Frantically using locators and warping around the systems I did my best to wiggle my tail in front of his face. Otherwise, what is the point of me doing a mission if Captain544 is not there to find me in it? I stick with my pattern and do some most serious mission running since I joined this game. I also avoid staying still in an empty mission to look more legit. Back and forth I work, as a slave in a mine digging in hopes of finding that precious diamond. My diamond being Captain544 flashy in my overview.


One thing my blog readers know about me is that I am patient. Once I set my eyes on something or someone I'll spend a lot of effort in trying my best to get it. It's the thrill of the hunt, there's nothing like it for me. Finally, my d-scan fills with promising results.



Here we go. Let's see if the story will take a different path than the one with Burntime. I will be damned, it does! Captain544 is straight to business kind of guy. He warps straight in and gets to work without delay, all flashy orbiting my Dominix.


I take my time to lock him and unleash everything I have. I have only one chance and I came prepared. I used my unallocated sp to finish t2 drone training, use drones to match his resist hole, added a heavy stasis grappler, heavy neutralizer, and small blasters as a cherry on the cake. The pain train, the anti-frigate killing machine was ready.


The fight was swift. Under heavy neut pressure and heavy tackle, Nergal did not have many options and soon gave in, despite putting up a reasonable fight, all things considered. I did one fitting mistake as I used MWD which was disabled and Nergal was slowly making distance with the risk of getting outside webifier range. However, drones did manage to do their work. I loot and shoot the wreck and the only thing that is left on the overview is Captain544's link Tengu alt angrily staring at me.


I was also happy with the killmail. While from value perspective zkillboard estimates 600mil, with few abyssal mods I believe it's not unreasonable to expect it to be closer to 800 or even 1bil. 



Regardless, it's not about the value of the kill, but the kill itself and, of course, the hunt. What makes this special to me is that Captain544 has an insane 95% killboard efficiency. His losses for 2021 you can count on your hands' fingers and unlike myself, he is a much more active pilot. Almost 3 months have passed and my alt is still a proud owner of his last loss and the only "expensive" loss for 2021, more so when it comes to high-sec. Honestly, this was one of the main drivers behind this hunt. It's mostly about the sentimental value.


The aftermath

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After the dust has settled we exchanged a few words.


To tell the truth, the outcome where I just threw my hands and went on my own merry way was very close. I was struggling in getting Captain544 to visit me in my mission. And while a story may look like all was quick, it took me almost a week to set everything up, stalk, wait and strike both for Burntime and Captain544. Of course, since I used my trader alts, I was free to use my main accounts for stalking wormholes as usual, but that is still an extra effort spent.


Captain544 mentioned his Tengu does have a ship scanner and I was lucky enough to have my fit concealed. Clean toon with no pvp history was the key aspect that made this bait successful. As anticipated in the beginning, my bet paid off of not using the main account.


Also, stars have aligned to me this fight. I realized I did not train thermodynamics and because I was MWD fit, if Captain544 kept scram and pulsed afterburner he could have escaped, especially when his Tengu with links landed shortly after. We exchange few extra words and part ways in a friendly manner.


Since our parting, it seems Captain544 continues to have tremendous success in high-sec with a replaced Nergal as also destroying ships in low-sec. I wish him well and to continue to be an inspiration for ninja salvagers around. Burntime has since also moved to low-sec and is enjoying active and successful pvp. As for me, due to my new parental responsibilities, I find myself a very limited time available to focus on EVE. In addition, with cloaking and interdiction nullification nerfs it looks like afk cloaky style of Cloaky Bastard might have come to an end. I have yet to decide what impact that will have on me. The future will tell.

Saturday, January 13, 2018

A short revisit to Ninja Salvaging

I've popped into high-sec. For someone living in wormholes for an extensive amount of time, getting out of the dark space to the empire is like leaving a cave. All this light burns my eyes! I thought to myself it's been awhile since I meddled in high-sec business. Time to time I scan for Mobile Tractor Unit kills in the surrounding systems. Some people like to shoot MTUs with shiny ships. I often think of setting up a trap, but it takes a lot of dedication. With watch-list removed, there is no quick way of telling if pilot is logged. It's not a bad thing, I was just not feeling camping for extended period of time. I checked some people I have marked and when I couldn't find them, pondered what I should do next.

Ninja Salvaging is one of the things I like to do during my time in high-sec. I went to my ninja operations system - Agrallarier. My old setup was still there. Some ships requirements has changed. One most important - no more system wide boosts, rendering my Orca command skills useless. It's another good change, even if it had a negative impact on this play-style. After doing a few adjustments, I took my Enyo for a spin. My main downside is that I am too lazy to theory craft and instead play with fittings that are very old. Until circumstances force me to change, I tend to use what has been proven, even if it's not the most optimal and I know it isn't. My weapon of choice: Enyo, backed by 2 Augorors and an Orca on standby. Idea is to get an aggro with Enyo, warp in a single logi ship, get a secondary aggro, bring in a 3rd logi with an Orca. If Enyo + logi dps is not enough by the time Orca enters the grid, I use it to reship to something with more power.

I pop into the first site and immediately get a reaction.



Two Dominixes with their drones can be a pain to handle, but looking more closely, pilots are relatively new and drones are only t1. Besides, these kind of guys are most likely to shoot. Unfortunately nothing more materializes besides a carebear stare. I can only guess his mission running buddy gave a wise advise to let me be.

Soon I run into a carebear who doesn't appreciate me barging in his mission and shooting his MTU while salvaging his wrecks. And he isn't afraid to show what he thinks of unwelcome guests.


Game on. It's my first bait in more than a year. I can feel my skills are rusty, trying to shoot his drones while bringing in the logi. Domi defenses have been dropping slowly, but steadily.


Fight is taking a bit longer than I would like to. Orca is super slow to align and it takes time to go through 3 acceleration gates. The Dominix pilot aggros my logi, so now I have a secondary tackle and can switch the ships. Disadvantage of taking too long to fight, gives time for backup to arrive. I can see a Vexor Navy Issue and a Rattlesnake on short range scan. Dominix is deep in structure so I overheat my guns to finish him off. For a second I think if I should let his backup come and try to save him, because I can swap to a battlecruiser and should be able to take them on, but decide against it, since my Orca is struggling to reach us in this deep mission pocket. Pop goes the Domi.


While loot was nothing spectacular, something much more of value dropped.


I love receiving fan mails. It really shows your efforts to bring entertainment to high-sec are appreciated. Godspeed sunsin depark. May your future mission runs be as joyful as this one.

Friday, November 20, 2015

Meeting a fellow ninja

After being done with ninja salvaging, I decided to revisit w-space and fool around with high-sec connections.

I set Jita as my destination. I travel on set route and scan wormholes in each system, visiting them, trying to judge if it's a good place to stalk or should I move on. Idea is to settle somewhere closer to the hub. Whenever there is a connecting close to Jita, it becomes a hot topic in wh corp and chat gets lively with logistics discussions. This especially is valid for high class wormholes. It would be very lucky to find one. Later, after scanning 30+ signatures and without finding any direct connection to a wormhole above c3 level, I adjusted those chances to: super mega very lucky.

So I continue my travel when I spot a suspect flashing in local. I do a quick research of the guy and find out he likes to kill mtus and bait mission runners. Well I'll be damned, it's a ninja. A ninja that is not sitting in Ninja Dojo channel, which means he is not a part of ninja community and thus is a target.

His ship of choice is Ishkur. I quickly resolve his signature and get a visual.


I land quite far, but still cloaked. I slowboat and watch him desperately try to bait that Drake and Nighthawk into shooting him. 50km is a lot to cover when going 200m/s. Half way through, missioners decide to warp out. Of course, with nothing to bait, Ishkur leaves as well. I assume to his next target, so I start scanning again.

This time I find him at the safe spot. Without wasting any time I decloak and get a tackle and warp my Domi fleet.


There's only one way he can get out of this and that's having his suspect timer end before my fleet arrives. Proteus has only two medium blasters for dps. I probably would have to let him go. Fortunately, this was not the case and under pressure of 15 warriors Ishkur explodes. I scoop the deadspace armor repairer and the storyline neutralizer. A cool 60 mil. I almost feel tempted to keep an eye and maybe repeat the gank, but wormholes await me.

Thursday, November 19, 2015

Ninja Salvaging Series 3 - Ninja statistics

Welcome to the last post of Ninja Salvaging Series, Season 3. Once again, it's been a fun journey. It depends on a person, but I see ninja salvaging as a temporary activity. It's a great way to break off your routine, but not something I would like to engage "full-time".

As this is a closing post, I have prepared something special. Shortly after I started season 3, I have began collecting data, something that has never been done before. I have kept records of every engagement in order to make some sort of statistics. A lot of mission runners have been visited.


The goal was to visit 100 unique ships and pilots and I'm happy to say, the goal was reached. I understand that this number is still too small to make any serious analysis, but hopefully it will give us somewhat an idea. There were temptations to close it before as activity in my system was not at such good level. Dodixie hub was out of the question and next door systems would also be tricky as I did not have my tools (ships) there, so everything was done in Agrallarier. Let's look at ninja salvaging backed by hard data.



The ship of choice to do missions is, of course, a battleship, which consisted a total of 61% of all ships encountered. Due to the data sample, I have combined faction and non faction hulls. Cruiser and Battlecruiser hulls were almost equally popular.


The majority of mission runners are between 1 and 2 years old, which accounts for 48% of total pilots visited. Please note that the count starts with first year, meaning if pilot is less than 12 months old, he will appear under 1 year bracket. Pilot with 12-24 months will appear in 2 year bracket and so on.

I believe this data backs up my general feeling, that new players either mine or run missions in high-sec, until they "grow out of it" and move out to another areas (see sudden drop after age of 2 years). Then there are hardcore old mission runners (3 years +) that stay in high-sec for various reasons. Can be just taking a break, alts, or generally not interested in life outside high-sec.


I have mapped reaction from mission runners. I've divided it in two groups: early and late reaction. Early means the reaction I get upon entering mission and staying for some minutes, usually not more than 3. Late is reaction I get when I stick around, usually up to 10 minutes.

From the above graph, we see that roughly half of mission runners will ignore you - 52%. When you stick long enough, only 44% of total mission runners ignores you for the entire time. Second most often reaction is a warp out. They leave their mission in hopes you will move on, get killed by npc and won't come again (hint: you should).

The purpose of ninja salvaging is to get aggro. Trend is that only 10-15% percent will shoot you. One fifth out of those who shoot you, may have pvp fits. Out of 16 Aggro, I had 3 encounters of people with pvp fits.


Of course it highly depends on what kind of ship they are flying and how old they are. If you visit only new players and cheap ships, chances to get shot at are much greater. In above graph I compare chance to get aggro per ship type. Of course data sample is rather small, but highest chance to get shot at is from cruisers (36%), battlecruisers (18%), battleships (13%). While sample is small, I can tell from experience, that it more or less reflects the reality.


Due to spread out age, it's hard to make any reliable analysis of age and aggro, however there is one trend that my experience backs up: high probability to get attacked if player is less than 1 year old. In contrast, the more old the pilot is, the higher the chance he will not care about you salvaging and looting his wrecks.

And there you have it. Mini analysis of ninja salvaging. Here is the table of all the data collected.


ShipShip type detailAge (years)Early reactionLate reactionGroup (2+)
HyperionBattleship1AggroAggrono
DominixBattleship1AggroAggrono
RuptureCruiser1AggroAggrono
Vexor NavyFaction Cruiser1AggroAggrono
DrakeBattlecruiser1AggroAggrono
Vexor NavyFaction Cruiser1AggroAggrono
BrutixBattlecruiser1AggroAggrono
ThoraxCruiser1AggroAggrono
Vexor NavyFaction Cruiser2AggroAggrono
Raven NavyFaction battleship3AggroAggrono
Raven NavyFaction battleship4Aggro PVP fitAggro PVP fityes
ArmageddonBattleship5Aggro PVP fitAggro PVP fitno
HyperionBattleship10AggroAggroyes
MyrmidonBattlecruiser11Aggro PVP fitAggro PVP fitno
KronosBattleship4blues wrecksignoresno
Drake NavyFaction battlecruiser4blues wrecksblues wrecksno
NighthawkBattlecruiser6blues wrecksblues wrecksyes
IshtarHAC1goes afkshoots wrecksno
GolemMarauder7goes afkwarps outno
GolemMarauder9goes afkgoes afkno
ThoraxCruiser1ignoresignoresno
DominixBattleship1ignoresgoes afkno
DominixBattleship1ignoresignoresno
ArbitratorCruiser1ignoresignoresno
BrutixBattlecruiser1ignoreswarps outno
DrakeBattlecruiser1ignoreswarps outno
HyperionBattleship1ignoresignoresno
Brutix NavyFaction battlecruiser1ignoresignoresno
MacharielFaction battleship1ignoresignoresno
CaracalCruiser1ignoresignoresno
VexorCruiser1ignoresignoresno
VexorCruiser1ignoresgoes afkno
DominixBattleship2ignoresignoresno
NestorFaction battleship2ignoresignoresno
Dominix NavyFaction battleship2ignoresignoresno
GnosisBattlecruiser2ignoresignoresno
MacharielFaction battleship2ignoreswarps outno
ArmageddonBattleship2ignoreswarps outno
MyrmidonBattlecruiser2ignoresignoresno
RattlesnakeFaction battleship2ignoresignoresno
Megathron NavyFaction battleship2ignoreswarps outno
DominixBattleship2ignoresignoresno
HyperionBattleship2ignoresignoresno
MyrmidonBattlecruiser2ignoresignoresno
TyphoonBattleship2ignoresignoresno
DominixBattleship3ignoresignoresno
KronosBattleship4ignoresignoresno
Raven NavyFaction battleship4ignoresgoes afkno
GilaFaction Cruiser4ignoresignoresyes
RavenBattleship5ignoresignoresno
ArmageddonBattleship5ignoresAggrono
Dominix NavyFaction battleship6ignoresignoresno
KronosBattleship6ignoresignoresyes
KronosBattleship6ignoresignoresno
DominixBattleship6ignoresignoresno
OmenCruiser7ignoresignoresno
DominixBattleship7ignoresignoresno
Dominix NavyFaction battleship8ignoresignoresno
MegathronBattleship8ignoresignoresyes
NightmareFaction battleship8ignoresignoresno
DominixBattleship8ignoreswarps outno
DrakeBattlecruiser9ignoresignoresno
DominixBattleship9ignoresignoresno
DominixBattleship10ignoresignoresno
KronosBattleship10ignoresignoresno
GolemMarauder10ignoresignoresyes
IshtarHAC10ignoresignoresno
KronosBattleship11ignoresignoresno
KronosBattleship11ignoresignoresno
Megathron NavyFaction battleship11ignoresignoresyes
VargurMarauder12ignoresignoresno
GolemMarauder12ignoresgoes afkno
DominixBattleship3shoots wrecksgoes afkno
HyperionBattleship1warps outwarps outno
BrutixBattlecruiser1warps outwarps outno
MyrmidonBattlecruiser1warps outwarps outno
MyrmidonBattlecruiser1warps outwarps outno
HyperionBattleship1warps outwarps outno
MyrmidonBattlecruiser1warps outwarps outno
RavenBattleship1warps outwarps outno
Vexor NavyFaction Cruiser1warps outwarps outno
Brutix NavyFaction battlecruiser1warps outwarps outno
RattlesnakeFaction battleship2warps outwarps outno
MacharielFaction battleship3warps outwarps outno
HyperionBattleship4warps outwarps outno
MacharielFaction battleship4warps outwarps outno
MegathronBattleship5warps outwarps outno
HyperionBattleship5warps outwarps outno
StratiosFaction Cruiser7warps outwarps outno
DominixBattleship8warps outwarps outno
KronosBattleship12warps outignoresno
DominixBattleship12warps outwarps outno
DominixBattleship1yellow boxignoresno
Megathron NavyFaction battleship1yellow boxwarps outno
GolemMarauder2yellow boxwarps outno
DominixBattleship5yellow boxwarps outno
RattlesnakeFaction battleship8yellow boxwarps outyes
DominixBattleship10yellow boxAggrono
DominixBattleship11yellow boxyellow boxno
DominixBattleship12yellow boxwarps outno

Wednesday, November 18, 2015

Ninja Salvaging Series 3 - Imaginary features

Perhaps now is safe to shoot?


No no, just back up a little bit.


What about now, Boss? Not quite yet, back up some more.


The reality of ninja salvaging. Sometimes I think there's no safe distance for mission runners. You just can't be too careful. Though I do like the carebear stares. It shows that they care. Get it?

I start to enjoy visiting battlecruisers. While there is a medium micro jump drive, it's a whole different story than battleships. Battlecruisers don't have that big lock range and their guns can't reach as far away, thus people are usually fitting good old fashioned mwds. And it often happens that they won't resist not to poke you.


But not all medium sized hull pilots will be aggressive. Some won't shoot you no matter what, thus it leaves up to ninja to create his own content.

I visit a Myrmidon. I fly around, salvage and loot, but get no reaction. My scanner reports no new signatures, so I either dock up and go afk or try to tease some more. I decide to convo the pilot and say whatever comes to my mind.


I start screaming at the guy to leave my stuff. It's half-arsed attempt to make him try and drive me away, but more as an entertainment.


I get a very underwhelming response. Despite me stealing the loot and being flashy, I was not noticed. I continue to try to take over the mission and ask him to leave. Domix Gatrau checked my profile and saw over 850 mil bounty on my head. He decided it was best not to "mess" with me. It's clear he was not going to shoot me. I was interested on how much I can push psychological warfare without firing any antimatter.


I couldn't believe he bought that. Me coming and hijacking his mission and making him abandon it? That's something I haven't even thought about when started this conversation. But I've got to admit it. A feature where you could hijack someone's mission sounds really awesome. Maybe high-sec missions community would be lively again.

Tuesday, November 17, 2015

Ninja Salvaging Series 3 - A trap

While looting other peoples' wrecks, you are subject to the life of a suspect, which means a free game to anyone. It's one of the reasons I avoid major hubs to do ninja salvaging. It's very easy to screw you up. It's also why I fly Enyo and nothing more shiny. Everyime I visit someone in a mission I am fully prepared to face the consequences and lose my ship. Same reason my logi of choice is Augoror and not Guardian or Oneiros. I keep my losses to a minimum. This way I am not very attractive target for organized fleets. Few people want to waste time trying to kill Enyo and some t1 logi. However, there are still some people doing missions and fully ready for an opportunity kill.

I visit Armageddon. It's piloted by MK Professor, that I liberated just the other day. I start shooting his mtu and before I could check his notes, he opens fire. Perhaps he wanted to return the favor and liberate me this time.


Now I do not think I have killed anyone for second time. Not in that short period anyways. I normally would not waste time and warp to the next target right away. But this time reaction was almost instantaneous, so I was interested to see where this is going. Even though, deep down, I knew something was fishy.

My logi were on gate and as soon as I got tackle on Armageddon I ordered them to enter. Meanwhile, I was taking damage. A lot of damage. It took me a second to realize I am pointed, scrammed, webbed and neuted. Now there was also Rapier on grid and two sets of drones on me. My logi was getting bumped by an acceleration gate and took their time to enter warp.

It was getting hot. My ship's armor was gone. I managed to run few cycles of my ancillary repair module before I ran out of cap. Alerts were going through the roof. Logi was exiting warp, but I was already entering the structure. I spam that lock and pre-activate all my reps. I keep looking out for notification of doom, which usually comes just before your ship explodes. I don't know if I will make it. This might be it.

Remote armor repairs land.


I still receive a lot of dps. That repaired armor goes down as fast as it goes up. Soon my secondary logi lands and I have 6 medium armor reps on me. I make sure scram is still on Armageddon, setup spider tank with Augorors and get back to focus on my Enyo. You've had your chance, now it's my turn.


Rapier seeing me back at full armor warps out. I continue and finish off  the battleship.


An exactly same fit as the last time. Well, except for medium neutralizer. That explains why I was not sucked dry the very first second. To be fair, those few cycles I managed to run, made all the difference. I convo Rapier pilot to ask if I am being hunted or if this was just an opportunity trap.


It was a revenge plot. And by all means it was a close one. I put both pilots on my red list and made appropriate notes to avoid getting surprised in the future. Good fight.

Monday, November 16, 2015

Ninja Salvaging Series 3 - Saving everyone

Saving militants


If we don't consider common patterns when ninja salvaging, every encounter can be different. And I'm not necessarily talking about pvp action. Scanning out missions and looting their wrecks is a great way to meet new people. This time I visit Drake and Gila.


Just two buddies spending quality time by doing missions. I hope there's room for a third. It should be. The more the merrier, but I spot some concerns in local, so I convo to see if everything is ok.


Nometh was surprised to see a stranger around. No wonder, considering all the high-sec changes that drove most ninjas away. So many people don't get to experience emergent gameplay. One can only interact with so many.


Nometh was cool with me looting and salvaging his wrecks. Well, except one in particular. I have to admit, when someone says something like: "don't take the transport wreck pls", I hear: "pls take the transport wreck". And so I did.


Nometh tried to ask me to hand over the militants, whom he needed to rescue and protect. I refused. After all, how can I trust someone who can't even protect his own wrecks and loot? I'm happy to report that those militants arrived safely at the station in Agrallarier. Meanwhile, Gila and Drake left empty handed.

Liberating capsuleer


On my patrol I've encountered Armageddon. At first, I thought it was your average carebear doing mission, but on closer look I've noticed someone was in desperate need of help.


 He was 70km off when I arrived, but as I was approaching I've noticed something strange. Armageddon, from the looks of it, was webbed and disrupted. With no drones out, I could only assume they were killed by an aggro switch from npc and now he was stuck. What would be his reaction when he saw a fellow capsuleer? Would he ask for help? No, he would shoot first and ask questions later.


While others take aggression as a threat, I took it as a cry for help. "Help me and send me home via pod express" sort of help, to which I happily oblige. I took my time to burn 30 km, but distance was not an issue as battleship was kept in place by npc. Once I came to range, liberation started.


For once npc seemed to be on my side as the battleship broke to our combined forces. I always have been telling that if someone is shooting you and someone else comes and shoots him, he probably is your friend. Enemy of my enemy and all that.


MK Professor was rescued and taken out from the doomed ship and sent back home via pod express. Another great example of how EVE community will come to assist a pilot in need.

P.S. Looking for wh stalking partner.