Showing posts with label random. Show all posts
Showing posts with label random. Show all posts

Monday, August 7, 2017

RIP my old friend

After some nice summer vacation, I have finally logged in back to EVE. I knew there was an incoming t3 re-balance patch, but never paid too much attention to it. Today I've launched a fitting window of my trusty tackle Proteus and became very sad.


Turns out my brick tanked tackle Proteus is a relic. It's a real shame. I have been flying this bad boy since I started playing EVE in 2010. My whole play style basically has been based on it. I'm not saying that changes are good or bad. Simply it's sad to see things you've been used to come to an end. Cloaky Proteus was my signature ship. I haven't even flown an Astero or a Stratios. Ever. It will take some days for me to process the change, but I will never forget the countless of ganks I was able to have, bravely jumping on multiple ships with multiple sleepers present, taking punishment like a boss until help arrived. What an emotional day. So many memories. I can only hope I will find a way to continue the tradition of flying this ship in it's new form.

Wednesday, December 9, 2015

Scanning improvements

After patches sometimes I get very amazed. Amazed on how things actually end up rolled out. After traveling abroad and finally getting back home, I launched EVE. I wanted to log in and do some scanning and maybe score a kill. I got greeted with a new scan interface. It was reinvented. A lot of people complained, including me, about ship scanner (red circle) that blended in with unresolved sigs (red circle). With hard to select probes, it was quite a pain in the ass to use. But today is the patch day. The day when all those nuisances will go away.




You have to be kidding me. Of all the colors they picked one to match probes. I know it's a try to align with EVE environment and all, but seriously. I don't believe designers did more scanning than 10 minutes.  One solution is to put d-scan to 5 degree for it not to get in the way, but that is a flaw if I have to do that.

For the record, Ganky thinks this is an improvement, so I guess it's subject to personal preference. Though I do think probes are now easier to select when moving, but that might be my mind playing tricks on me.

CCP also introduced all new d-scan filtering. Remember that checkbox that was very handy to turn off/on all filters? The one a lot of people asked for? Forget it. Instead, we have a list that is up to date with the current times and that checkbox is so last decade. I am using SaraShawa overview pack, which has a lot of filters.



I can't choose my standard overview with ships and towers. It's somewhere all the way up that I have no way of selecting. Of course I could use old system, but that would feel step backwards. Of course I could redo my own overview, but that is too much work.

And for the grand finale. It so happened that our home system had a high-sec with less than 50% mass. That's right, I'm a scanner and I will scan, no matter how inconvenient it will be. I was orbiting the wormhole while messing around with d-scan when I spot two Megathrons on scan. I find them on a c4 static. It looks like I have missed the rolling as wormhole is critical. I position back on the high-sec exit and do a casual d-scan check before going afk only to see Megahtron with familiar signature appear again. It's the same guy! I find him at the c4, but there is no wormhole anymore! 

To my stupidity I land at 70km. I watch him stand still, probably in shock that he has rolled himself out. He then warps off, which appears to be in the middle of nowhere, but close range. A safe spot? I warp of d-scan and launch combat probes and get back to c4. The battleship warps back and warps out again. Shortly he disappears from d-scan. I do a system sweep, but he is nowhere to be found. Either cloaked up or jumped out through the high-sec. Or, he just logged out. I setup my Proteus close to where c4 was and put him on a secondary screen. Not even two minutes passed when I see him land.

This time I am in point range. I decloak and tackle Megathron, only to have him warp off again. Again to random direction. I quickly scan it out and land right on top. I did not have him watch listed, but I assume he logged out again, this time with a timer. I tackle him and warp my Domi fleet in. The battleship was not moving and quickly met his doom.

So why I put this hunt in a "patch review" post? Well, mainly for this:


That is a screenshot of him exploding. Notice anything unusual? Hint: check his shield, armor and structure. I did not understand what was going on. I thought my drones were not really shooting him as none of hp dropped. He just casually popped and ship vanished with full health. Imagine how demotivating that would be in a pvp fight.

Wednesday, September 30, 2015

Vacation time

The time for my vacation has finally come! While normal people have their vacations in Summer I took a time off in Autumn instead. Everyone is back and full up to speed by now. Meanwhile, I will be making an old dream of mine come true by visiting Japan. I'm an otaku that used to consume anime like a junkie. Something I barely do anymore. Hopefully visiting Akihabara district will reignite that flame.

People in w-space can relax as there will not be any stalking and ganking done for the next two weeks. There has been quite a lot of action lately though, so I have several stories scheduled. Stay tuned! And finally, I wish everyone a great day. Fly dangerously o7.

Thursday, June 11, 2015

Bullshits of EVE - Ventures.

You know what's bullshit? This:


You guessed it, that's a Venture mining gas. What's the problem? Glad you asked, let me explain. I was not sure if I should do a rant post, but what the hell...since I came across one, I might as well get it off my chest. I know this is 2 years too late.

Mining Ventures are bullshit


Before Ventures were introduced, it was not so easy to mine gas.  Most common ship was a battlecruiser, preferably with maximum high slot layout. For example - Brutix. Now it was not your standard battlecruiser. It had high slots filled with gas harvesters and lows with cargo hold expanders. Even then, you would hit the limit of 2000 m3 of cargo hold, which is enough only for like 1/5th of site. I myself used to multibox 4 Myrmidons to harvest low-sec gas. Now, battlecruiser is not that expensive, but not that cheap either. It took a while to mine out the gas clouds, so you were at constant risk of being ganked. That was life. You risk medium ship for getting that expensive gas. Then, some bright minds at CCP, decided that it would be great idea to introduce some very risk averse ships and gameplay in general (more on that later). And thus Venture and Prospect were born.

A Venture, that costs 200 thousand ISK, now can mine gas clouds in just few runs. 100% role bonus yield plus 5% per frigate skill level, gives output like Brutix with full rack of gas harvesters and 5000m3 ore cargo hold lets it store gas as 2-3 Brutixes with maximum cargo hold expanders. Currently gas mining in a 200 thousand ISK ship is much better than in one that costs 50 million. If we assume average fitted Venture is 5mil, CCP decreased risk of gas mining by 1000%. Wow.

As if 1000% decrease in risk (your potential losses if you get ganked) was not enough, they felt +2 warp core strength natural bonus should do the trick. Let's not forget the low slot, which then if fitted with extra wcs, it is immune to best faction scrambler. Don't have a double scram in your cloaky gank ship? Then you are shit out of luck. Better hope he is not watching d-scan when you bring your interdictor to kill that useless 200k ISK ship and, most likely, empty pod.

After done with t1 variant, they realized they needed a t2 version. A Prospect. Since Venture was already doing everything better than any other ship used for gas mining, it was a challenge to create something even better. But CCP made it through... by throwing a covert ops cloak on already hard to catch frigate. 5% reduction of gas harvesting duration per level is now like Brutix on steroids a.k.a warfare links. Oh, they took away +2 warp core strength bonus? Don't worry. Here's 4 low slots to fit warp core stabilizers. They will for sure make your ship unusable in a site that makes you fit modules with 1500m range and that you need to lock target only few times with a 10k m3 cargo space. A price? A whopping 15 million.

Now, of course, there are sleepers that spawn to "defend" the site. Unfortunately most of them are cleared with a Tengu in 1 minute and then back to gas mining. Yes, there are few most lucrative sites that make you bring big guns, but even then they are easily dispatched compared to their class level.

In the end, I think Venture is a great ship and has a place in EVE universe. But only for c1-c2 class. It is ridiculous that such cheap ship can mine such expensive gas everywhere. Best solution would be to introduce small/medium/large gas harvesting ships with same size modules. Make gas sites different that only small harvester can do c1-c2 sites, medium for c3-c4 and heavy for c5-c6. Wouldn't it make sense?

Friday, April 10, 2015

Solo pvp and multiboxing

Often people talk about solo pvp. It's like an epitome of skilled gameplay in EVE online. It's the ultimate honor. Flying solo ship in the universe, taking on one or more enemies is considered something amazing in the game where having a second comes as natural as having second arm.

I've seen some interesting videos, such as how one myrmidon pilot kills 3 faction cruisers. Then there are other types of "solo" pvp. Such types include having a falcon alt and/or gank links, and or simply extra dps ship. It is piloted by one pilot so it must be solo pvp right? Hell yes. Now before you grab a pitchfork, hear me out.

Everyone must find their own game in EVE. Some gets blood flowing by having a good fight 1v1. Some gets blood flowing by a good executed gank, theft or whatever. Multiboxers like to win. They use additional accounts for force projection so they can play and compete against larger groups and also inflict more damage. This type of style should not be looked down on. Is it unfair that suddenly on 1v1 fight a falcon decloaks and fucks you up? Most certainly yes. Is it fair that you take a 1v1 fight and suddenly enemy friends come to help? Also not. But if you have a falcon alt and run into a small gank, at least you have a chance of "solo" killing 3 other guys.

There will never be equal grounds in EVE. Unless fight is prearranged, chances are someone will have more people, some will have better ships and any other advantages you can think of.  One can't pilot effectively 10 ships. Not anymore at least, with isboxer now gone. However, you can quite comfortably pilot 2-4 or even few more ships. Depending on what are you flying and for what purpose. So since multiboxers like to win, they prefer to kill someone 9 times and explode the 10th versus exploding 9 times and killing someone on the 10th.

The other side of multiboxing


People also tend to forget to mention that multiboxer is also risking more ships. If he happened to get blobbed, he will lose much more than solo guy. Multiboxer will also not be as efficient fighting against same amount of people. 4 same ships piloted by 4 same people (or even 2) are more likely to defeat the guy managing 4 clients with same type of ships.

So why multiboxers use multiple accounts instead of just bringing friends? I will tell you biggest advantages from my perspective. Take it from the guy who uses 4 ships in a fight. 

  • First big advantage I get is a sense of accomplishment.  Even if I use multiple accounts, fighting off a small gang or being able to gank targets that I otherwise couldn't is what makes my blood flow in EVE. While you can bring friends to kill same targets, feeling of accomplishment diminishes by the amount of people involved. Sure it's same kill, but in first scenario it's you and you alone who pulled it off, so you take all the credit. 
  • No need to get organized. You log in and you are good to go. Anyone who tried to launch and organize a fleet activity know that it can be quite painful. Even to get a few guys on a moments notice may not always be feasible and targets may be gone.
  • Do what you want to do, when you want to do. Perhaps stalking in wormhole for hours to no end might not be too appealing for others, but it is for you. Suddenly target appears and you try to get people you are back to "get organized" issue.
I also encounter plenty situations where target is too big to chew. In those cases I sure wish there were friends around. But you can't have everything. You have to choose and make compromise. I fully endorse multiboxing. It brings more content and more targets for other party.

Solo pvp in wormholes


I have done my fair share of solo pvp. I never soloed pvp in lowsec days, however I did constant trips to c1-c2 w-space and was stalking systems with my cloaky proteus. Solo. At the time, ship of choice was always a Drake. And older pilots will remember, what crazy tank they had. Nevertheless I always took an opportunity to gank one in an anomaly. Fights were usually quite close, with me ending up in 10-20% armor, but Drake in a wreck. I had a lot of fun. Biggest ballsy situation I had was to take on on 2 Drake pilots. Which one of them carried a god damn scrambler. So I managed to kill one of the Drakes and use my light ecm drones to jam another one and get out with barely any armor left. It was long time ago, but I still remember!

So you can have fun solo pvp experience. You just have to know where and when to look. Unfortunately, I also remember a lot of juicy targets that my Proteus couldn't handle. And then I thought: wouldn't it be great to have some support? Who the fuck would be willing of rolling themselves in random wormholes and stalking for days with me? So it was then when I rolled a few extra alts. 

Next, a story on a gank and how multiboxing probably saved my ass.

Friday, February 27, 2015

Some random updates and mumbling

Finishing with standings


It's done. It took me around a week, but standings grind is done. Sort of. I have done all Cosmos for each trader. Broker fees are down to from 0.30 to 0.32. I have not raised any corp standings because I couldn't wait to gtfo of high sec missioning. I could do the corp grind any time in the future, but for now, it will have to do. It was quite fast this time, just over a week, with full time play during weekend and only some hours on evenings during weekdays. I guess not being so poor and buying most of things of the market helped. God bless you, Cosmos item farmers

One of the most annoying things is inadequate rewards from Cosmos in all races. I did Caldari, Amarr and Gallente. Caldari has most and best rewards, Amarr has similar, but Gallente... it's like Gallente was left for last, and whoever designed Cosmos, said fuck it and just quit half way through. Literally. Gallente has roughly 30 highsec agents, while Caldari has 60. What's up with that?

About recruitment and finding a corp


I planned to do some ninja salvaging and wh stalking before I joined the corp. I couldn't wait and was eager to smartbomb some pods in lowsec, thus I was scouting for some offers and found few interesting ones. I wanted to find something very small gang in lowesec. More I did research, more I was not sure where to join. I got some great offers and met some great people. I decided to go with Better Kept Frozen., however my EU primetime play was not what I expected and thus I moved on. I had Volatile Instability contact me. Had a short talk and it felt right and I'm soon to move in. Let's hope it works out. If not, there are still many great options around.

Funny thing though. When scouting for corps, I have found some "elite" ones. I won't mention names, but the process to apply was ridiculous. Such as answer 30+ questions, do this and that, keep your API active forever for all your accounts. It's a big turn off for me. First, most questions to answer can be googled. Second, why the fuck do I need to keep my full API active? In a god damn lowsec. I know spies and ambushes is a thing, but seriously. Not feeling of having my mails and everything I do visible for some guy. In the end, you spend as much time applying as you spend applying for the real job. And I mean not just random click button apply, but adjusting your cover letter with CV according to position. There is a line I am willing to draw in a video game in terms of effort and privacy. Of course you always want a quality, but there has to be a healthy balance.

Recycling ships


Moving out my fleet out of wormhole and in general collecting spread out ship assets, I ended up with below.


Holy crap. Where do all these ships come from? 6 Megathron Navy Issues? I know I only used one for plex running. I have no idea where other 5 came from. In any case, it's always good do so some cleanup. Sometimes you end up finding things you never knew you had.

CSM Voting


I have done my part. Have you?


I gave my votes to:
1. Steve, because he is awesome asset when it comes to 3rd party tools.
2. Ashterothi, because I like exploration. Even it got updates, it still needs a lot of work. Too bad CCP fucked up some things such as crashing fucking markets. Instead of making unique mods and expand drop tables, they just increased dropping rates for same items. Always taking the easy way out.
3. Borat, because I am solo/small gang player and that is his focus
4. Sabriz, New Order candidate, because highsec pvp had enough nerfbats already.

So these guys get 7 votes from all my accounts. Best of luck to them! I probably shouldn't have put Steve as priority as he probably is going to win anyways, but oh well. At least this year I will have voted.

Skype contacts in a nutshell


And finally, nothing EVE related, but something I still wanted to share. Below picture sums up most of my contacts on skype and facebook. I hope I'm not the only one. Perhaps it's time for a cleanup too.

Tuesday, February 10, 2015

Thoughts on friendly fire changes in corps

Yesterday CCP finally announced ETA on friendly fire changes within corporations. Changes are to go live on February 17th. Starting that date, corporations will have an option to turn off friendly fire which means corp mates won't be able to shoot each other unless duel is initiated. This option will be off by default.

Awoxing game


There have been some discussions ongoing about these changes, however I was surprised to learn that initial thought was to remove friendly fire altogether instead of making it a toggle on/off option. Giving corps more control seems only reasonable thing to do.

To be honest, I did not care much about awoxing playstyle. I know some people focus in this activity, but it never appealed for me. Even though I like to be an asshole, joining a corp that don't know any better and killing their Orca and mining fleet (usually) just doesn't get me off. You can, of course, aim for more shiny ships, but to solo kill those, like shiny battleship or a marauder, t1 destroyer might not cut it.

Main reason I don't like awoxing is that you get blacklisted after first awox if corp bothers to report it on the forums. Also your killboard shows you awoxing. Having done that, you are blocked from all decent corps that put minimal effort in their recruitment and do background checks. Then you can only join some miner or very newbie corps that don't know any better. Not to mention your char is a throwaway. God forbid if character is on the same account as your main. By giving your full API you expose yourself. So many disadvantages and so much effort for mediocre kills. You might get a lot of tears, but I am not sure they are worth it. There are many more useful/profitable activities with much more impact that dedicated account can do.

Bigger picture


While I do not do awoxing, I am concerned about the changes. Highsec play has changed dramatically since I first joined EVE. Starting with crimewatch and now with friendly fire changes, I can't help but fear for the future. All "improvements" made may somewhat make sense, but it all adds up to safer environment. Just put all your safeties on and you won't have to worry much about screwing up or being screwed over. CCP might get the opposite effect than what they expect. With no dangers present, people will die out of boredom.

Once changes are live and assuming corps go for maximum security, only way to get at someone will be wardecs and suicide ganking. My biggest fear is that this trend will continue. Imagine if suddenly they implement player corps equivalent to NPC not to be wardecable with 10% tax. As Gevlon names them - friendly corp. Then imagine suddenly they change suicide ganking and forbade -5+ players from docking in highsec stations. These might be extreme examples, but if safety changes continue to be implemented, we might end up being more close to theme park than unforgiving universe. I believe  for each change CCP needs to give something in return. Like being able to shoot the deployables implemented in Rubicon expansion. Stuff like that brings new forms of emergent gameplay.

Friday, November 28, 2014

What's happening in New Eden?

I like to lurk around in eve subreddit, read news and various blogs. It's quite true that you don't need to play the game to be a part of it. I don't normally write about EvE politics and drama, but time to time there are few things I want to say. So here it goes.

Goons doxxing


An article popped up on eve reddit about goons doxxing their own members. For those who are not familiar with terminology, doxxing, according wikipedia, is the Internet-based practice of researching and broadcasting personally identifiable information about an individual.

Story is related to recent CFC purge of one of their SMA directorates, alleged BL spy, who then later turned out to be innocent after all. Reddit post is written by someone who claims to be from SMA leadership. He basically explains CFC leadership levels and brief security measures for each group. Goons are quite well known for their 3rd party custom programs to make life easier, so I was not surprised to read about things like jabber auto IP checker to cross reference IPs of known spies.

What surprised me was when article went in further detail on what is being done for security at higher level leadership. Stuff like gathering info about real life, including email, living address, work and so on.  Trying to hack email to gain access to personal information, which then is used to find out any potential threats in game, including any additional info for possible threats in case person does something against "the policy". You know, standard KGB stuff.

Now all this seems far fetched and I am not the one to jump to conclusions after reading anonymous posts revealing big secrets and lies. However, if any of what has been posted is true, then I am baffled. I know games can be taken quite seriously and the fact that loss can hurt in eve, makes it even more intense, but in the end, it is only a game. I really hope story is not representing the reality. On the other hand, it only takes one whistle blower and CCP banning your characters would be the least of your worries.

Wednesday, November 26, 2014

A hit for ISBoxer users

If you have been following latest buzz on EvE, you most likely heard, that CCP revisited some of the rules on multiboxing policy. In short, starting next year, you will not be able to use any program that lets you control more than 1 account with single click. In other words, you won't be able to multibox with isboxer as some people have been doing up till now.

Positive change


I believe this is a step to the right direction. Some people have been single-handedly controlling whole fleet, be it a bomber fleet, apoc fleet or similar. Having such possibility, you could do some of eve end games by yourself, such as running incursions, bombing enemy fleet out of existence or just simply "roflstomp" small/medium gangs by having many ships that locks and shoots at the target as one. Broadcasting command to multiple accounts and executing it in near perfect timely manner gave a player huge advantage.

I myself was planning on using ISBoxer. I had few things in my mind I wanted to try . Such as smartbombing battleships to kill cloaky haulers or just ganking stuff. Fortunately, I couldn't bring myself to train additional pilots. And my usual spider tank setup to gank people is not a very viable option to do via ISBoxer. Nevertheless, as someone with multiple accounts, I envied those who could do massive damage and cause chaos just by themselves. But those days are over and I am happy.

Well done CCP. +1 internets for you.




Thursday, March 27, 2014

Bittervet disease

Winning EvE


I've read somewhere that winning EvE is quitting. I haven't been around much. It all started with my trip for a party weekend to London to visit a friend of mine. It might have been alcohol poisoning, or should I say, alcohol cleansing my mind, but when I came back, I completely lost interest to log back in. 


It's not news to hear someone burning out from the game and doing a break. I had my fair share of vacations too, but always came back, sooner or later. Now it's been around 1.5 months since I did anything more than spin my ship and update queue. Even that has been a challenge lately. I have read about these bittervet diseases. In my younger days I did not know how one gets it and what are the symptoms, and how one can get it in such a brilliant* community. Well, I think I got it. If f 20 day skill queue looking too short is not a symptom then I don't know what else is.

Biggest problem


Eve is a huge time sink. I've been an active lurker of blogs and forums and I've seen people come and go. Especially people that subbed during their younger days and got more busy with their RL stuff after celebrating their Nth birthday. What's the main problem? It takes too fucking long to do anything. It's not your average insta-action game.

If you wanted something more than to blow up a shitty frigate then you are in the world of waiting pain. I think its a problem for most people, regardless what they do or where they live. Some places take more time than others. Like W-space for instance. If your goal is to find something to spew some ammo at, then you can cross out at least 2 hours right there. Scanning, waiting, hunting, scouting and more scanning. Suddenly you find some activity and spend another hour or two laying the ambush or running from one, such as outwaiting camps.

But it's everywhere like that. God forbid you lose a ship or two and a pod. If you fly something bigger than a frigate or a cruiser, good chance is you wont have a lot of spares fitted and ready to go, as also implants ready (if you live outside null). All logistics involved in market buying your shit, warping to location, fitting ship and realizing you are you are missing 2 items which are for sale... 5 jumps away.. opposite directions.. in heavy camped pipe system..


Someone who was/is living in the remote areas, with no near market and no self logistic capable pilots/alts will know what I'm talking about. Even for me, who has 7 accounts. Neutral freighter, jump freighter, basically free ISK from market with very little effort (even that's too much), was a pain to organize logistics. Good luck bringing various ships/types/doctrines and have spare ones with modules and implants. It's like a god damn full time job.

Getting the fix


Now don't get the wrong idea. I love everything about eve. The fact that it was so time consuming and "hardcore" was the style I liked/like. It's something that you could put a lot of effort and be proud of your achievements. I think this game is more suited for competitive people. These people don't get their fix from shooting bunnies on some retarded facebook game. They like to suffer, feel pain and once in a while, get that little feeling of bliss to keep them going. 



Of course there are many style of plays and to each its own. I'm sure there are a bunch of people who spend 30-1h a day and are happy with it,. Unfortunately for my style, to get my fix, I need to kill some helpless, unsuspecting victim. I need to hunt or camp or set a trap. I don't enjoy gf., but I do enjoy a good fleet fight if i get to FC. Otherwise I find no satisfaction of killing someone who is prepared to lose his ship. And to find such prey, it takes time. And time, is hard to come by.

In the end, I continue my yearly subs. I believe that one day I will find casual play and continue playing EvE. 


Thursday, January 23, 2014

Moving my life to Jita... God bless the black/red frog freight

A few days ago I got a nice K-space exit, 1 jump from my previous home in low sec. It was a nice visit. Something similar to when you move out to another city/country and when you come back to your old place you suddenly start feeling a lot of nostalgia.

Fageras
Fageras is a nice and quiet little space. Nothing much happens in the area, or never did as I do not live there anymore and don't know if anything has changed. If you are looking for good fights and pvp there, you will be disappointed. There's little of interest and apart from a few roaming gangs and local pirate organizations, not much was going on. Only people passing by to Delve and some random tourists. Nevertheless it was my home. The lack of targets and constant baits polished my skills of hunting and intel gathering. Worth mentioning it was also TEST temporary HQ after they got kicked out of null. Exciting times were those. But enough about the past.

After getting connection I decided to do a little clean up. As I moved to the area shortly after starting EvE it was my only home. Needless to say all my assets were there as well. After I moved out to W-Space I left most of them behind, thinking I might be back someday, so ships and modules were just sitting there, gathering dust and rust. Now, after trying new things, I think it's very unlikely I will be back, thus I decided to liquidate my assets.

So... many... assets....  I'm a guy that hates shopping. Both in eve and in RL. Once I buy stuff, I make sure I have it for awhile. I had every ship you could ever need for and every module you would hope for. Mind you, I never did missioning so all that stuff was bought and brought just because. The advantage of having multiple ships with 5 different fits each is very nice. Whatever situation was, I got it under control. Need sniper Talos? No problem. Covert cyno tackle proteus? Sure thing! A guardian? Can do! I even had 2 proteus fits dedicated for specific expeditions in nullsec that escalated from doing plexes. It was time to ship it all and get some isk.

It took me a good couple of hours to organize stuff. Sold some shinies to my friends, repaired damaged stuff, repackaged what I could, reprocessed what I did not care about. With so many items and such large cargo space it probably would have taken weeks working full time to get all the stuff to Jita, even with personal JF/Freighter fleet. But thanks to Black Frog freight I don't need to do that. These guys are doing god's work. I setup 20+ contracts for them and then moved on my way.


Imagine my surprise when almost all my contracts were fulfilled within a day. Unbelievable. This game is truly remarkable. Of course I've probably spent 2+ bil in fees, but was totally worth it. The time saved is worth way more. I love you Frog Freight guys!

P.S. Doing cleanup I also checked my high sec stuff. I had very good moments viewing that ninja salvaging vigil or that PVP fit myrm that I used to gank carebears with. Not to mention my first thorax I used when trying to gank ishtar in a plex and failed miserably. Even got a tear in my eye.  Give it a moment and check your asset window. I'm sure you will find some personal treasures too!